Celeste builds, abilities and matchups

Deadlock Celeste abilities, item builds, game plan and matchups. Statistics cover 30 days as of 2026-10-25.

Celeste

Tier 3 Mystic · Balanced · Spirit focus

Spirit caster who stacks Spirit damage with light beams and bouncing orbs

Win rate48.9%
Pick rate31.9%
Under 28 min49.3%
Over 40 min48.6%
1234

Item builds last 30 days, 1,129,283 Celeste games · average win rate 48.7%

Rank 1 / 3This build 130,676 games (11.6% of Celeste games)Win rate 56.2%vs games of the same length +7.6%p

Ability Point Order most common order in this build · numbers are upgrade tiers

Max order 1. Light Eater → 2. Dazzling Trick → 4. Shining Wonder → 3. Radiant Daggers

Level1235678101516182324263136
1. Light EaterUnlock123
2. Dazzling TrickUnlock123
3. Radiant DaggersUnlock123
4. Shining WonderUnlock123
Picked95%88%76%95%81%80%100%81%93%95%99%96%100%100%99%100%

Level: the earliest level that step can be taken (unlocks at levels 1·3·5·8, upgrades cost 1·2·5 points). Picked: of the games with the same order up to the step before, the share that took this ability.

Early0~10 min#1~4

Core · #1~4 in order · components included

Skip components you have · if short on slots, buy the upgrade directly

Mid10~25 min#5~10

Core · #5~10 in order · components included

Skip components you have · if short on slots, buy the upgrade directly

Late25 min~#11~19

Core · #11~19 in order · components included

Skip components you have · if short on slots, buy the upgrade directly

Situational

Final build, late core bought

9 base slots + 3 unlocked slots · icon numbers are the overall buy order

12 / 12 slots
Extra slot
Extra slot
Extra slot

Destroy Walkers to unlock the extra slots and hold all 12. Situational and counter items replace items in this set; they are not a 13th buy.

4 upgrades that merge components
  • High-Velocity Rounds → Opening Rounds
  • Extra Regen → Healing Booster
  • Mystic Expansion → Greater Expansion
  • Spirit Lifesteal → Spiritual Overflow

Counters swap into the final build when needed

Not recommended often bought, but a poor fit for this build

Rank: games and win rate together. Builds are ordered by the lead over games of the same length times games ÷ (games + 30,000), so a build with few games gets less credit for its lead. Number under each icon: win rate difference against items at the same price. Games in this build where the item was bought are compared with games of the same length (5-min steps), then the average of items at the same price is taken away. Expensive items are bought more in games with Souls to spare (winning ones), so only items at the same price are compared. Click an item for its effects and full stats. Win rates shown are for the build group, not for holding all 12 items of the final build at once.

Build styles 1,500 real games (last 3 days, normal games of 20+ min) grouped into 3 styles by where the build went · grouped by: items bought by 20 min · the numbers beside an item are its average purchase time and the share of that style owning it · deadlock-api.com

Spirit-focused · Radiant Regeneration

51% of games · win rate 46.7% · 760 games

Weapon 17%Spirit 51%Vitality 32%
Mid (10~20 min)
  1. Radiant Regeneration10:27 · 98%
  2. Suppressor11:49 · 49%
  3. Healing Booster12:05 · 77%
  4. Opening Rounds12:27 · 68%
  5. Spirit Shielding14:13 · 31%
  6. Restorative Locket14:56 · 58%
  7. Healbane15:20 · 31%
  8. Torment Pulse18:13 · 87%
Late (20 min~)
  1. Greater Expansion23:43 · 71%
  2. Stamina Mastery25:46 · 31%
  3. Witchmail26:56 · 51%
  4. Spiritual Overflow30:59 · 43%
  5. Escalating Exposure31:26 · 40%

Spirit-focused · Greater Expansion

31% of games · win rate 50% · 466 games

Weapon 13%Spirit 58%Vitality 29%
Early (~10 min)
  1. Radiant Regeneration9:34 · 90%
Mid (10~20 min)
  1. Healing Booster10:39 · 70%
  2. Suppressor10:51 · 37%
  3. Spirit Shielding12:49 · 32%
  4. Restorative Locket13:13 · 43%
  5. Torment Pulse16:48 · 81%
  6. Greater Expansion17:32 · 99%
  7. Opening Rounds17:47 · 57%
Late (20 min~)
  1. Tankbuster21:48 · 40%
  2. Stamina Mastery23:29 · 32%
  3. Witchmail25:20 · 48%
  4. Spiritual Overflow29:00 · 36%
  5. Escalating Exposure30:16 · 43%

New player pickSpirit-focused · Stamina Mastery

18% of games · win rate 51.5% · 274 gamesSpirit +3%p vs other styles

Weapon 13%Spirit 59%Vitality 28%
Early (~10 min)
  1. Opening Rounds6:29 · 44%
Mid (10~20 min)
  1. Radiant Regeneration10:53 · 65%
  2. Healing Booster12:01 · 35%
  3. Healbane15:50 · 33%
  4. Stamina Mastery17:25 · 80%
  5. Torment Pulse18:24 · 62%
Late (20 min~)
  1. Greater Expansion24:34 · 64%
  2. Boundless Spirit29:50 · 39%
  3. Escalating Exposure29:51 · 47%
  4. Transcendent Cooldown32:02 · 30%

"New player pick" is the style with the highest win rate among those used in 15% or more of games. Win rates also reflect skill gaps, so within 2%p is about even. At first, buy the picked style in order; once comfortable, fit in counter items for the enemy comp.

Ability max order ability maxed first · last 30 days

1. Light Eater67%
3. Radiant Daggers14%
4. Shining Wonder10%
2. Dazzling Trick9%

Abilities

1. Light Eater 10m

Blast enemies in a cone in front of you with a flare of light. Blasted enemies take spirit damage when attacked by Celeste and provides her spirit lifesteal.

Against it: Don't stand in front of Celeste; avoid the flare's range

2. Dazzling Trick Radius 14m

Surround yourself in a protective prism. If the barrier is destroyed, it silences nearby enemies and deals a portion of the barrier as damage.

Against it: Break the prism by shooting it from a distance

3. Radiant Daggers 30m

Call down a beam of light from the sky. After a short duration, the beam will fully form, causing an explosion that deals spirit damage to all targets in the area. Celeste will receive a stacking buff that increases her spirit damage anytime this hits an enemy hero.

Against it: Get out of the area before the beam fully forms

4. Shining Wonder Radius 15.5m

Launch a deadly orb of light that deals spirit damage and applies slow and reduces Dash Distance on impact. The orb then bounces to the enemies within range. If no target is found, the orb will linger for a short duration while continuing to look for targets.Prioritizes enemy heroes when picking targets.

Against it: The orb bounces to heroes first, so don't stand too close to allies

Gun
Celeste's gun

Single shot · Ammo 8 · 1.7 bullets/sec · DPS 31 · full damage to 22m, minimum from 60m

Playing against

  • When a beam comes down from the sky, leave the area at once
  • Breaking the prism silences you, so don't break it up close
  • Getting hit by the flare lets Celeste lifesteal, so back off right away

Counter items

Spirit ResilienceHealbane

Strengths

  • Spirit damage keeps stacking as her beams land
  • Light Eater gives her Spirit Lifesteal
  • Her prism silences nearby enemies when it breaks

Weaknesses

  • Beams have a delay and are easy to dodge
  • Little mobility, weak to ambushes
  • Low damage before her stacks build up

Game plan

Laning

Land beams steadily to stack Spirit damage and sustain with the flare.

Mid game

Hit grouped enemies with beams and orbs to raise your team fight damage.

Late game

Rain beams and orbs from the back with your stacked Spirit damage.

Power spikes

Her Spirit damage keeps rising the more Radiant Daggers she lands on heroes. Shining Wonder lets her slow and whittle down grouped enemies all at once.

With them on your team

  • Herd enemies to where the beam will land
  • Chase enemies slowed by the orb together

2026-10-25 · 30 days · deadlock-api.com, 랭크 기본 매치 · Deadlock API