Grey Talon builds, abilities and matchups

Deadlock Grey Talon abilities, item builds, game plan and matchups. Statistics cover 30 days as of 2026-10-25.

Grey Talon

Tier 4 Marksman · Late game · Spirit focus

Long-range damage dealer who pokes with arrows and finishes with the owl

Win rate47.2%
Pick rate16.0%
Under 28 min43.6%
Over 40 min49.6%
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Item builds last 30 days, 547,766 Grey Talon games · average win rate 47.0%

Rank 1 / 2This build 234,589 games (42.8% of Grey Talon games)Win rate 53.2%vs games of the same length +5.2%p

Ability Point Order most common order in this build · numbers are upgrade tiers

Max order 1. Charged Shot → 4. Guided Owl → 3. Spirit Snare → 2. Rain of Arrows

Level1235688101520212324263136
1. Charged ShotUnlock123
2. Rain of ArrowsUnlock123
3. Spirit SnareUnlock123
4. Guided OwlUnlock123
Picked87%86%91%78%66%95%90%73%50%91%75%87%95%93%76%100%

Level: the earliest level that step can be taken (unlocks at levels 1·3·5·8, upgrades cost 1·2·5 points). Picked: of the games with the same order up to the step before, the share that took this ability.

Where it splits: Step 5 (level 6): 1. Charged Shot 65.5% · 4. Guided Owl 25.2% / Step 9 (level 15): 1. Charged Shot 49.7% · 4. Guided Owl 39.6%

Early0~10 min#1~5

Core · #1~5 in order · components included

Skip components you have · if short on slots, buy the upgrade directly

Mid10~25 min#6~12

Core · #6~12 in order · components included

Skip components you have · if short on slots, buy the upgrade directly

Late25 min~#13~21

Core · #13~21 in order · components included

Skip components you have · if short on slots, buy the upgrade directly

Final build, late core bought

9 base slots + 3 unlocked slots · icon numbers are the overall buy order

12 / 12 slots
Extra slot
Extra slot
Extra slot

Destroy Walkers to unlock the extra slots and hold all 12. Situational and counter items replace items in this set; they are not a 13th buy.

5 upgrades that merge components
  • High-Velocity Rounds → Opening Rounds
  • Extra Spirit → Improved Spirit
  • Mystic Burst → Tankbuster
  • Extra Charge → Rapid Recharge
  • Compress Cooldown → Superior Cooldown

Counters swap into the final build when needed

Not recommended often bought, but a poor fit for this build

Rank: games and win rate together. Builds are ordered by the lead over games of the same length times games ÷ (games + 30,000), so a build with few games gets less credit for its lead. Number under each icon: win rate difference against items at the same price. Games in this build where the item was bought are compared with games of the same length (5-min steps), then the average of items at the same price is taken away. Expensive items are bought more in games with Souls to spare (winning ones), so only items at the same price are compared. Click an item for its effects and full stats. Win rates shown are for the build group, not for holding all 12 items of the final build at once.

Build styles 1,500 real games (last 3 days, normal games of 20+ min) grouped into 3 styles by where the build went · grouped by: items bought by 20 min · the numbers beside an item are its average purchase time and the share of that style owning it · deadlock-api.com

Spirit-focused · Tankbuster

45% of games · win rate 48.9% · 669 gamesSpirit +7%p vs other styles

Weapon 12%Spirit 69%Vitality 19%
Early (~10 min)
  1. Opening Rounds6:15 · 44%
Mid (10~20 min)
  1. Enchanter's Emblem11:31 · 69%
  2. Mystic Shot12:03 · 31%
  3. Recharging Rush16:26 · 57%
  4. Tankbuster16:26 · 100%
  5. Rapid Recharge18:24 · 97%
Late (20 min~)
  1. Stamina Mastery20:12 · 71%
  2. Superior Cooldown24:50 · 46%
  3. Boundless Spirit25:22 · 84%
  4. Spirit Burn30:51 · 61%
  5. Mystic Reverb32:24 · 49%
  6. Transcendent Cooldown33:56 · 36%

New player pickSpirit-focused · Sharpshooter

30% of games · win rate 49.5% · 457 gamesWeapon +9%p vs other styles

Weapon 28%Spirit 52%Vitality 20%
Early (~10 min)
  1. Opening Rounds5:14 · 43%
  2. Swift Striker7:59 · 42%
Mid (10~20 min)
  1. Enchanter's Emblem11:27 · 54%
  2. Sharpshooter13:04 · 100%
  3. Recharging Rush16:19 · 49%
  4. Tankbuster19:55 · 79%
Late (20 min~)
  1. Rapid Recharge21:21 · 78%
  2. Stamina Mastery23:39 · 67%
  3. Boundless Spirit28:03 · 61%
  4. Mystic Reverb32:03 · 36%
  5. Spirit Burn32:09 · 45%

Spirit-focused · Mystic Shot

25% of games · win rate 41.2% · 374 gamesSpirit +4%p vs other styles

Weapon 16%Spirit 66%Vitality 19%
Early (~10 min)
  1. Opening Rounds6:00 · 54%
Mid (10~20 min)
  1. Mystic Shot11:02 · 55%
  2. Enchanter's Emblem12:42 · 52%
  3. Recharging Rush15:40 · 67%
  4. Rapid Recharge17:39 · 91%
Late (20 min~)
  1. Stamina Mastery20:54 · 73%
  2. Tankbuster22:31 · 87%
  3. Superior Cooldown25:31 · 44%
  4. Boundless Spirit27:43 · 73%
  5. Spirit Burn32:21 · 50%
  6. Mystic Reverb33:38 · 38%

"New player pick" is the style with the highest win rate among those used in 15% or more of games. Win rates also reflect skill gaps, so within 2%p is about even. At first, buy the picked style in order; once comfortable, fit in counter items for the enemy comp.

Ability max order ability maxed first · last 30 days

1. Charged Shot51%
4. Guided Owl42%
2. Rain of Arrows6%
3. Spirit Snare0%

Abilities

1. Charged Shot

Charge up a powerful shot that pierces through enemies. Hold Ability 1 or to hold the shot.

Against it: It pierces enemies, so even behind Troopers isn't safe; stay near cover

2. Rain of Arrows

Launches you high in the air, allowing you to glide slowly. While airborne, you gain Weapon Damage and multishot on your weapon. for reduced jump height. Press Jump / mantle to cancel the glide.

Against it: He's easy to kill when you focus him in the air

3. Spirit Snare Radius 6.5m

Throw out a trap that begins to arm itself. Once armed, the trap will trigger when an enemy enters its radius, applying Curse and Movement Slow that interrupts, Silences, Disarms, and prevents item usage.Hit the trap with a Charged Shot to detonate early with increased radius.

Against it: It stops your abilities and items, so avoid the area around snares

4. Guided Owl Radius 12m

After 1.5s cast time, launch a spirit owl that you control and which explodes on impact, damaging and stunning enemies. Hold [W] to accelerate the owl.Press Jump / mantle to release control. Gain permanent Spirit Power for each enemy hero killed with Guided Owl.

Against it: It flies in after the cast: hide behind cover and go for his body while he steers

Gun
Grey Talon's gun

Single shot · Ammo 17 · 1.7 bullets/sec · DPS 39 · full damage to 18m, minimum from 54m

Playing against

  • Charged Shot pierces, so move behind cover
  • Don't walk into paths with snares; go around
  • Go for his body while he steers the owl

Counter items

Debuff Reducer

Strengths

  • Charged Shot pokes hard from far away
  • Spirit Snare shuts down enemies who dive in
  • Guided Owl stuns enemies even at a distance

Weaknesses

  • Few answers when enemies get close
  • Floats in the air during Rain of Arrows and becomes a target
  • His body is defenseless while he steers the owl

Game plan

Laning

Poke with Charged Shot and farm safely.

Mid game

Poke from high ground and help kills in other lanes with the owl.

Late game

Deal long-range damage from behind allies and block entry paths with snares.

Power spikes

Charged Shot gives strong long-range poke from the start. Once he has Guided Owl, he can stun and finish enemies even far away.

With them on your team

  • Stand in front and stop enemies diving Talon while he pokes
  • Follow up right away on enemies stunned by the owl and finish them

2026-10-25 · 30 days · deadlock-api.com, 랭크 기본 매치 · Deadlock API