Haze builds, abilities and matchups

Deadlock Haze abilities, item builds, game plan and matchups. Statistics cover 30 days as of 2026-10-25.

Haze

Tier 1 Assassin · Late game · Weapon focus

Late-game weapon assassin who mows down enemies with invisibility and Bullet Dance

Win rate54.0%
Pick rate47.7%
Under 28 min50.4%
Over 40 min54.6%
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Item builds last 30 days, 1,604,628 Haze games · average win rate 53.8%

Rank 1 / 3This build 354,195 games (22.1% of Haze games)Win rate 61.6%vs games of the same length +7.3%p

Ability Point Order most common order in this build · numbers are upgrade tiers

Max order 1. Sleep Dagger → 2. Smoke Bomb → 3. Fixation → 4. Bullet Dance

Level1235678101516182328293136
1. Sleep DaggerUnlock123
2. Smoke BombUnlock123
3. FixationUnlock123
4. Bullet DanceUnlock123
Picked97%99%93%85%88%62%100%63%81%97%78%94%96%100%100%100%

Level: the earliest level that step can be taken (unlocks at levels 1·3·5·8, upgrades cost 1·2·5 points). Picked: of the games with the same order up to the step before, the share that took this ability.

Where it splits: Step 6 (level 7): 1. Sleep Dagger 61.8% · 4. Bullet Dance 36.6% / Step 8 (level 10): 1. Sleep Dagger 62.7% · 3. Fixation 28.0%

Early0~10 min#1~6

Core · #1~6 in order · components included

Skip components you have · if short on slots, buy the upgrade directly

Mid10~25 min#7~9

Core · #7~9 in order · components included

Skip components you have · if short on slots, buy the upgrade directly

Situational

Late25 min~#10~19

Core · #10~19 in order · components included

Skip components you have · if short on slots, buy the upgrade directly

Situational

Final build, late core bought

9 base slots + 3 unlocked slots · icon numbers are the overall buy order

12 / 12 slots
Extra slot
Extra slot
Extra slot

Destroy Walkers to unlock the extra slots and hold all 12. Situational and counter items replace items in this set; they are not a 13th buy.

3 upgrades that merge components
  • Extra Health → Fortitude
  • Extra Spirit → Surge of Power
  • Rapid Rounds → Burst Fire

Counters swap into the final build when needed

Not recommended often bought, but a poor fit for this build

Rank: games and win rate together. Builds are ordered by the lead over games of the same length times games ÷ (games + 30,000), so a build with few games gets less credit for its lead. Number under each icon: win rate difference against items at the same price. Games in this build where the item was bought are compared with games of the same length (5-min steps), then the average of items at the same price is taken away. Expensive items are bought more in games with Souls to spare (winning ones), so only items at the same price are compared. Click an item for its effects and full stats. Win rates shown are for the build group, not for holding all 12 items of the final build at once.

Build styles 1,500 real games (last 3 days, normal games of 20+ min) grouped into 3 styles by where the build went · grouped by: items bought by 20 min · the numbers beside an item are its average purchase time and the share of that style owning it · deadlock-api.com

New player pickWeapon-focused · Burst Fire

41% of games · win rate 58.3% · 619 games

Weapon 57%Spirit 14%Vitality 28%
Early (~10 min)
  1. Swift Striker5:37 · 84%
  2. Active Reload7:49 · 76%
  3. Titanic Magazine9:11 · 42%
Mid (10~20 min)
  1. Bullet Resist Shredder14:09 · 46%
  2. Surge of Power14:16 · 58%
  3. Slowing Hex15:55 · 35%
  4. Burst Fire16:25 · 100%
  5. Fortitude16:51 · 65%
Late (20 min~)
  1. Ricochet25:16 · 70%
  2. Vampiric Burst27:15 · 34%
  3. Lucky Shot28:11 · 33%
  4. Silencer31:06 · 38%

Weapon-focused · Surge of Power

39% of games · win rate 49.1% · 591 games

Weapon 56%Spirit 16%Vitality 29%
Early (~10 min)
  1. Swift Striker6:54 · 83%
  2. Active Reload7:39 · 74%
  3. Titanic Magazine9:45 · 37%
Mid (10~20 min)
  1. Slowing Hex13:32 · 31%
  2. Surge of Power15:51 · 66%
  3. Enduring Speed16:52 · 38%
  4. Fortitude17:03 · 48%
  5. Bullet Resist Shredder17:19 · 44%
Late (20 min~)
  1. Burst Fire22:56 · 70%
  2. Capacitor26:26 · 35%
  3. Ricochet27:06 · 57%

Weapon-focused · Ricochet

19% of games · win rate 55.5% · 290 games

Weapon 57%Spirit 13%Vitality 30%
Early (~10 min)
  1. Swift Striker6:12 · 79%
  2. Active Reload7:28 · 63%
  3. Titanic Magazine8:49 · 44%
Mid (10~20 min)
  1. Ricochet17:00 · 99%
  2. Surge of Power18:41 · 40%
  3. Fortitude18:46 · 44%
Late (20 min~)
  1. Burst Fire20:56 · 68%
  2. Lucky Shot27:07 · 34%
  3. Vampiric Burst27:40 · 35%
  4. Silencer30:27 · 41%

"New player pick" is the style with the highest win rate among those used in 15% or more of games. Win rates also reflect skill gaps, so within 2%p is about even. At first, buy the picked style in order; once comfortable, fit in counter items for the enemy comp.

Ability max order ability maxed first · last 30 days

3. Fixation48%
1. Sleep Dagger39%
4. Bullet Dance11%
2. Smoke Bomb2%

Abilities

1. Sleep Dagger

Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.

Against it: Damage wakes the target quickly, so shoot a sleeping ally to wake them

2. Smoke Bomb Radius 18m

Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility, but using items does not. Close enemies can see through your invisibility.

Against it: Invisibility shows up close, so watch suspicious spots

3. Fixation

Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, three if the hit is a headshot.

Against it: Damage grows the longer you're hit, so break her fire with cover

4. Bullet Dance Radius 16m

Enter a flurry, firing your weapon at nearby enemies with perfect accuracy and added Bullet Damage.

Against it: Interrupt it with a stun or silence, and build bullet defense to survive

Gun
Haze's gun

Single shot · Ammo 25 · 9.5 bullets/sec · DPS 50 · full damage to 20m, minimum from 46m

Playing against

  • Poke her hard early to slow her growth
  • When Bullet Dance starts, interrupt it at once with a stun or silence
  • Invisibility shows up close, so keep an eye on your surroundings

Counter items

Metal SkinReturn Fire

Strengths

  • Fixation deals more damage the longer she shoots
  • Smoke Bomb makes approaching and escaping easy
  • Bullet Dance clears nearby enemies all at once

Weaknesses

  • Weak in early laning and before items
  • Bullet Dance is easily interrupted by stuns
  • Her invisibility shows up close

Game plan

Laning

Take last hits safely and avoid risky fights.

Mid game

Rotate through the jungle and waves to get weapon items fast.

Late game

Get behind enemies with Smoke Bomb and clean up fights with Bullet Dance.

Power spikes

Her laning is on the weak side. From the mid to late game, as weapon items stack up, Fixation and Bullet Dance make her firepower explode.

With them on your team

  • Burst down enemies Haze puts to sleep together in one go
  • Hold the lane for her early to buy Haze time to grow

2026-10-25 · 30 days · deadlock-api.com, 랭크 기본 매치 · Deadlock API