Mirage builds, abilities and matchups

Deadlock Mirage abilities, item builds, game plan and matchups. Statistics cover 30 days as of 2026-10-25.

Mirage

Tier 5 Assassin · Balanced · Mixed focus

Mobile gunner who engages with a whirlwind and finishes with mark bursts

Win rate44.7%
Pick rate12.6%
Under 28 min44.0%
Over 40 min46.6%
1234

Item builds last 30 days, 411,785 Mirage games · average win rate 44.7%

Rank 1 / 3This build 34,593 games (8.4% of Mirage games)Win rate 53.0%vs games of the same length +7.5%p

Ability Point Order most common order in this build · numbers are upgrade tiers

Max order 3. Djinn's Mark → 1. Fire Scarabs → 2. Dust Devil → 4. Traveler

Level1235678101113141924293136
1. Fire ScarabsUnlock123
2. Dust DevilUnlock123
3. Djinn's MarkUnlock123
4. TravelerUnlock123
Picked65%83%95%62%76%77%100%98%94%98%98%97%97%98%100%100%

Level: the earliest level that step can be taken (unlocks at levels 1·3·5·8, upgrades cost 1·2·5 points). Picked: of the games with the same order up to the step before, the share that took this ability.

Where it splits: Step 1 (level 1): 1. Fire Scarabs 64.9% · 3. Djinn's Mark 34.6% / Step 4 (level 5): 2. Dust Devil 62.3% · 3. Djinn's Mark 37.5%

Early0~10 min#1~3

Core · #1~3 in order · components included

Skip components you have · if short on slots, buy the upgrade directly

Situational

Mid10~25 min#4~8

Core · #4~8 in order · components included

Skip components you have · if short on slots, buy the upgrade directly

Situational

Late25 min~#9~22

Core · #9~22 in order · components included

Skip components you have · if short on slots, buy the upgrade directly

Situational

Final build, late core bought

9 base slots + 3 unlocked slots · icon numbers are the overall buy order

12 / 12 slots
Extra slot
Extra slot
Extra slot

Destroy Walkers to unlock the extra slots and hold all 12. Situational and counter items replace items in this set; they are not a 13th buy.

2 upgrades that merge components
  • Mystic Regeneration → Radiant Regeneration
  • Quicksilver Reload → Mercurial Magnum

Counters swap into the final build when needed

Not recommended often bought, but a poor fit for this build

Rank: games and win rate together. Builds are ordered by the lead over games of the same length times games ÷ (games + 30,000), so a build with few games gets less credit for its lead. Number under each icon: win rate difference against items at the same price. Games in this build where the item was bought are compared with games of the same length (5-min steps), then the average of items at the same price is taken away. Expensive items are bought more in games with Souls to spare (winning ones), so only items at the same price are compared. Click an item for its effects and full stats. Win rates shown are for the build group, not for holding all 12 items of the final build at once.

Build styles 1,500 real games (last 3 days, normal games of 20+ min) grouped into 3 styles by where the build went · grouped by: items bought by 20 min · the numbers beside an item are its average purchase time and the share of that style owning it · deadlock-api.com

Weapon · Spirit mix · Headhunter

56% of games · win rate 41% · 841 games

Weapon 41%Spirit 38%Vitality 21%
Early (~10 min)
  1. Mystic Regeneration2:33 · 51%
  2. Suppressor7:28 · 60%
  3. Healbane9:37 · 81%
Mid (10~20 min)
  1. Headhunter14:28 · 53%
  2. Recharging Rush16:26 · 39%
  3. Titanic Magazine16:56 · 47%
  4. Dispel Magic17:43 · 44%
Late (20 min~)
  1. Toxic Bullets20:08 · 92%
  2. Ricochet26:05 · 81%
  3. Superior Cooldown27:29 · 40%
  4. Escalating Exposure28:00 · 73%
  5. Inhibitor34:16 · 34%
  6. Transcendent Cooldown34:54 · 31%

Weapon · Spirit mix · Opening Rounds

28% of games · win rate 41% · 420 games

Weapon 42%Spirit 40%Vitality 17%
Early (~10 min)
  1. Opening Rounds5:35 · 48%
  2. Healbane8:42 · 51%
Mid (10~20 min)
  1. Recharging Rush11:07 · 50%
  2. Quicksilver Reload13:20 · 43%
  3. Titanic Magazine14:49 · 66%
Late (20 min~)
  1. Radiant Regeneration22:26 · 36%
  2. Toxic Bullets23:56 · 65%
  3. Ricochet24:14 · 70%
  4. Spirit Rend26:58 · 42%
  5. Escalating Exposure28:42 · 52%

New player pickWeapon · Spirit mix · Ricochet

16% of games · win rate 47.7% · 239 games

Weapon 43%Spirit 38%Vitality 19%
Early (~10 min)
  1. Mystic Regeneration2:33 · 41%
  2. Healbane8:37 · 61%
Mid (10~20 min)
  1. Recharging Rush10:03 · 34%
  2. Titanic Magazine14:26 · 61%
  3. Ricochet17:33 · 100%
Late (20 min~)
  1. Toxic Bullets22:14 · 78%
  2. Escalating Exposure26:29 · 64%
  3. Spirit Rend26:49 · 30%
  4. Radiant Regeneration27:18 · 32%

"New player pick" is the style with the highest win rate among those used in 15% or more of games. Win rates also reflect skill gaps, so within 2%p is about even. At first, buy the picked style in order; once comfortable, fit in counter items for the enemy comp.

Ability max order ability maxed first · last 30 days

3. Djinn's Mark78%
1. Fire Scarabs12%
2. Dust Devil9%
4. Traveler2%

Abilities

1. Fire Scarabs

Infest an enemy with fire scarabs, stealing life from them and causing them to deal reduced damage.

Against it: Your damage is reduced while infested, so back off until it ends

2. Dust Devil 20m

Transform yourself into a whirlwind that travels forward, damaging enemies, slowing their move speed and lifting them up in the air. After emerging from the tornado you gain bullet evasion.

Against it: Step aside when the whirlwind comes, then fight back with abilities rather than guns

3. Djinn's Mark 40m

Active: Consume all Djinn Marks to deal their damage now.

Against it: Don't keep taking hits with marks stacked; get behind cover

4. Traveler Radius 30m

Target a location on the minimap. After a brief wait, teleport to that location. Taking damage during the wait period causes the teleport to be interrupted.

Against it: Hit Mirage while he waits to teleport to cancel it

Gun
Mirage's gun

Single shot · Ammo 16 · 2.7 bullets/sec · DPS 40 · full damage to 20m, minimum from 58m

Playing against

  • He gains bullet evasion after Dust Devil, so answer with abilities
  • Avoid head-on fights while infested by scarabs
  • When Mirage vanishes from lane, warn your team he may Traveler in

Counter items

HealbaneBullet Resilience

Strengths

  • Fire Scarabs cut enemy damage and steal health
  • Dust Devil engages and lifts enemies for easy combos
  • Traveler lets him join any fight fast

Weaknesses

  • Few ways to escape after Dust Devil
  • Traveler is interrupted by damage while waiting
  • Reliable crowd control is short

Game plan

Laning

Stay healthy with Fire Scarabs and poke, stacking marks with your gun.

Mid game

Traveler into fights in other lanes, open with Dust Devil and finish with marks.

Late game

Lift the enemy backline with Dust Devil and finish low enemies with mark bursts.

Power spikes

Mark burst finishers turn deadly from mid game, once Djinn's Mark is upgraded and gun items stack up. Traveler lets him join fights in other lanes fast.

With them on your team

  • Land abilities right away on enemies lifted by Dust Devil
  • Focus enemies infested by scarabs together

2026-10-25 · 30 days · deadlock-api.com, 랭크 기본 매치 · Deadlock API