Rem builds, abilities and matchups

Deadlock Rem abilities, item builds, game plan and matchups. Statistics cover 30 days as of 2026-10-25.

Rem

Tier 4 Mystic · Late game · Spirit focus

Support who latches onto allies to heal them and puts enemies to sleep

Win rate46.5%
Pick rate36.5%
Under 28 min43.6%
Over 40 min48.7%
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Item builds last 30 days, 1,216,537 Rem games · average win rate 46.2%

Rank 1 / 2This build 69,251 games (5.7% of Rem games)Win rate 55.3%vs games of the same length +8.0%p

Ability Point Order most common order in this build · numbers are upgrade tiers

Max order 1. Pillow Toss → 2. Tag Along → 3. Lil Helpers → 4. Naptime

Level123456891416212324263136
1. Pillow TossUnlock123
2. Tag AlongUnlock123
3. Lil HelpersUnlock123
4. NaptimeUnlock123
Picked47%96%65%54%100%93%100%83%89%97%93%98%53%98%98%100%

Level: the earliest level that step can be taken (unlocks at levels 1·3·5·8, upgrades cost 1·2·5 points). Picked: of the games with the same order up to the step before, the share that took this ability.

Where it splits: Step 1 (level 1): 3. Lil Helpers 46.8% · 2. Tag Along 42.3% / Step 3 (level 3): 1. Pillow Toss 64.9% · 2. Tag Along 35.1% / Step 4 (level 4): 1. Pillow Toss 53.7% · 2. Tag Along 46.3% / Step 13 (level 24): 4. Naptime 52.8% · 3. Lil Helpers 47.2%

Early0~10 min#1~6

Core · #1~6 in order · components included

Skip components you have · if short on slots, buy the upgrade directly

Mid10~25 min#7~12

Core · #7~12 in order · components included

Skip components you have · if short on slots, buy the upgrade directly

Situational

Late25 min~#13~22

Core · #13~22 in order · components included

Skip components you have · if short on slots, buy the upgrade directly

Final build, late core bought

9 base slots + 3 unlocked slots · icon numbers are the overall buy order

12 / 12 slots
Extra slot
Extra slot
Extra slot

Destroy Walkers to unlock the extra slots and hold all 12. Situational and counter items replace items in this set; they are not a 13th buy.

6 upgrades that merge components
  • Extra Regen → Healing Booster
  • Extra Spirit → Improved Spirit
  • Extra Charge → Rapid Recharge
  • Mystic Expansion → Greater Expansion
  • Grit → Divine Barrier
  • Superior Cooldown → Transcendent Cooldown

Counters swap into the final build when needed

Not recommended often bought, but a poor fit for this build

Rank: games and win rate together. Builds are ordered by the lead over games of the same length times games ÷ (games + 30,000), so a build with few games gets less credit for its lead. Number under each icon: win rate difference against items at the same price. Games in this build where the item was bought are compared with games of the same length (5-min steps), then the average of items at the same price is taken away. Expensive items are bought more in games with Souls to spare (winning ones), so only items at the same price are compared. Click an item for its effects and full stats. Win rates shown are for the build group, not for holding all 12 items of the final build at once.

Build styles 1,500 real games (last 3 days, normal games of 20+ min) grouped into 3 styles by where the build went · grouped by: items bought by 20 min · the numbers beside an item are its average purchase time and the share of that style owning it · deadlock-api.com

New player pickSpirit-focused · Rapid Recharge

41% of games · win rate 46.5% · 608 gamesSpirit +7%p vs other styles

Weapon 5%Spirit 70%Vitality 25%
Early (~10 min)
  1. Trophy Collector9:03 · 41%
Mid (10~20 min)
  1. Rapid Recharge15:24 · 97%
  2. Tankbuster18:22 · 70%
Late (20 min~)
  1. Superior Cooldown21:41 · 36%
  2. Greater Expansion24:08 · 47%
  3. Boundless Spirit28:54 · 58%
  4. Healing Tempo31:20 · 35%
  5. Transcendent Cooldown31:43 · 36%

Spirit-focused · Healing Booster

39% of games · win rate 43.6% · 592 gamesWeapon +4%p vs other styles

Weapon 12%Spirit 56%Vitality 32%
Early (~10 min)
  1. Opening Rounds4:03 · 39%
  2. Extra Charge5:59 · 31%
  3. Trophy Collector8:58 · 41%
Mid (10~20 min)
  1. Arcane Surge11:26 · 43%
  2. Healing Booster12:21 · 51%
  3. Improved Spirit15:08 · 43%
  4. Knockdown18:39 · 34%
Late (20 min~)
  1. Divine Barrier24:11 · 35%
  2. Rapid Recharge24:16 · 44%
  3. Superior Duration25:58 · 33%
  4. Greater Expansion27:31 · 35%
  5. Healing Tempo30:19 · 33%

Spirit-focused · Healing Nova

20% of games · win rate 45.7% · 300 games

Weapon 6%Spirit 64%Vitality 29%
Mid (10~20 min)
  1. Guardian Ward10:20 · 57%
  2. Improved Spirit11:53 · 32%
  3. Compress Cooldown12:39 · 34%
  4. Healing Nova16:18 · 81%
  5. Torment Pulse19:26 · 56%
  6. Tankbuster19:52 · 60%
Late (20 min~)
  1. Rapid Recharge22:49 · 70%
  2. Ballistic Enchantment26:03 · 34%
  3. Surge of Power27:27 · 36%
  4. Healing Tempo29:06 · 40%
  5. Boundless Spirit30:36 · 50%

"New player pick" is the style with the highest win rate among those used in 15% or more of games. Win rates also reflect skill gaps, so within 2%p is about even. At first, buy the picked style in order; once comfortable, fit in counter items for the enemy comp.

Ability max order ability maxed first · last 30 days

1. Pillow Toss45%
2. Tag Along26%
3. Lil Helpers24%
4. Naptime4%

Abilities

1. Pillow Toss 40m

Throw your trusty pillow inflicting spirit damage and heavy knockback.Landing hits reduces the cooldown of your other abilities.

Against it: The pillow knocks you far, so don't stand near dangerous drops

2. Tag Along 23m

Jump to an ally and nap alongside them. Both you and the ally receive a burst heal based on missing health followed by lingering regeneration.Hop between allies with Ability 2 to apply the heal, once per ally.You are knocked off if stunned by an ultimate ability.You can use items and all self-casts target your ally instead.

Against it: Target the hero Rem is on first, or stun him off

3. Lil Helpers 45m

Signal a Helper to lend a hand. They can collect boxes, do Sinner's Sacrifices, or be sent to support allies and troopers.Follow a hero: Provides a short burst of spirit resist and fading move speed.Follow a trooper: Provides healing, damage, resists, and allows tagging along. When no hero is around, souls from trooper kills are split amongst the team.Can be cast during Tag Along. Helpers will tak

Against it: Troopers with a Helper get stronger, so kill them first

4. Naptime 24m

Cast your gaze forward, piercing walls and floors. Enemies in the gaze are slowed, have reduced dash distance, and cannot use movement abilities.When the channel ends they fall asleep before waking up to a splitting headache that deals heavy spirit damage.

Against it: The gaze goes through walls, so don't feel safe behind one

Gun
Rem's gun

Single shot · Ammo 13 · 3.8 bullets/sec · DPS 62 · full damage to 20m, minimum from 58m

Playing against

  • Burst down the ally Rem is on faster than he can heal
  • Stay away from ledges so the pillow can't knock you off
  • If his gaze catches you, get out of its line before the channel ends

Counter items

HealbaneDebuff Reducer

Strengths

  • Tag Along heals him and his ally together
  • Pillow knocks enemies far back
  • Ultimate pierces walls and blocks movement abilities

Weaknesses

  • Weak in fights on his own
  • Gets knocked off his ally by a stun
  • In danger along with the ally he's on when they go down

Game plan

Laning

Poke with the pillow and hold the lane, healing with your ally through Tag Along.

Mid game

Collect boxes and Souls with Lil Helpers, and jump onto an ally when a fight starts.

Late game

Lock down several enemies with Naptime and stay on an ally, healing to the end.

Power spikes

Naptime lets him lock down enemies even through walls and deal big damage. Team Souls and support improve as he gets better with his Lil Helpers.

With them on your team

  • Play a bit more aggressively when Rem is on you; he heals you
  • Follow enemies knocked away by the pillow and finish them

2026-10-25 · 30 days · deadlock-api.com, 랭크 기본 매치 · Deadlock API