Wraith builds, abilities and matchups

Deadlock Wraith abilities, item builds, game plan and matchups. Statistics cover 30 days as of 2026-10-25.

Wraith

Tier 3 Marksman · Balanced · Weapon focus

Weapon damage dealer who bursts enemies down with rapid fire and cards

Win rate50.8%
Pick rate32.2%
Under 28 min50.4%
Over 40 min50.7%
1234

Item builds last 30 days, 979,833 Wraith games · average win rate 50.8%

Rank 1 / 2This build 196,527 games (20.1% of Wraith games)Win rate 54.0%vs games of the same length +3.2%p

Ability Point Order most common order in this build · numbers are upgrade tiers

Max order 1. Card Trick → 3. Full Auto → 4. Telekinesis → 2. Project Mind

Level12356812131416181924263136
1. Card TrickUnlock123
2. Project MindUnlock123
3. Full AutoUnlock123
4. TelekinesisUnlock123
Picked98%98%91%89%86%60%54%80%98%97%93%99%96%85%99%100%

Level: the earliest level that step can be taken (unlocks at levels 1·3·5·8, upgrades cost 1·2·5 points). Picked: of the games with the same order up to the step before, the share that took this ability.

Where it splits: Step 6 (level 8): 4. Telekinesis 60.0% · 3. Full Auto 39.2% / Step 7 (level 12): 1. Card Trick 53.8% · 4. Telekinesis 29.6%

Early0~10 min#1~4

Core · #1~4 in order · components included

Skip components you have · if short on slots, buy the upgrade directly

Situational

Mid10~25 min#5~10

Core · #5~10 in order · components included

Skip components you have · if short on slots, buy the upgrade directly

Situational

Late25 min~#11~25

Core · #11~25 in order · components included

Skip components you have · if short on slots, buy the upgrade directly

Situational

Final build, late core bought

9 base slots + 3 unlocked slots · icon numbers are the overall buy order

12 / 12 slots
Extra slot
Extra slot
Extra slot

Destroy Walkers to unlock the extra slots and hold all 12. Situational and counter items replace items in this set; they are not a 13th buy.

Temporary items to sell late
  • Monster Rounds · before buying Unstoppable
  • Rapid Rounds · before buying Cheat Death
  • Sprint Boots · before buying Lucky Shot
4 upgrades that merge components
  • Extra Spirit → Improved Spirit
  • Spirit Shredder → Spirit Rend
  • Spirit Lifesteal → Spiritual Overflow
  • Improved Spirit → Boundless Spirit

Counters swap into the final build when needed

Not recommended often bought, but a poor fit for this build

Rank: games and win rate together. Builds are ordered by the lead over games of the same length times games ÷ (games + 30,000), so a build with few games gets less credit for its lead. Number under each icon: win rate difference against items at the same price. Games in this build where the item was bought are compared with games of the same length (5-min steps), then the average of items at the same price is taken away. Expensive items are bought more in games with Souls to spare (winning ones), so only items at the same price are compared. Click an item for its effects and full stats. Win rates shown are for the build group, not for holding all 12 items of the final build at once.

Build styles 1,500 real games (last 3 days, normal games of 20+ min) grouped into 3 styles by where the build went · grouped by: items bought by 20 min · the numbers beside an item are its average purchase time and the share of that style owning it · deadlock-api.com

Weapon-focused · Surge of Power

52% of games · win rate 49.1% · 786 games

Weapon 47%Spirit 31%Vitality 22%
Early (~10 min)
  1. Monster Rounds1:19 · 50%
Mid (10~20 min)
  1. Tesla Bullets12:18 · 51%
  2. Swift Striker12:53 · 72%
  3. Surge of Power15:02 · 94%
  4. Enduring Speed16:47 · 34%
  5. Dispel Magic18:50 · 47%
Late (20 min~)
  1. Ricochet24:21 · 68%
  2. Mercurial Magnum25:32 · 77%
  3. Capacitor28:34 · 35%
  4. Spiritual Overflow30:37 · 41%
  5. Boundless Spirit32:45 · 31%

Weapon-focused · Capacitor

30% of games · win rate 50% · 444 games

Weapon 48%Spirit 29%Vitality 23%
Early (~10 min)
  1. Monster Rounds1:29 · 43%
  2. Quicksilver Reload5:53 · 37%
Mid (10~20 min)
  1. Improved Spirit11:15 · 32%
  2. Swift Striker14:17 · 79%
  3. Healing Booster15:58 · 51%
  4. Dispel Magic18:04 · 45%
Late (20 min~)
  1. Capacitor20:30 · 79%
  2. Surge of Power21:25 · 48%
  3. Toxic Bullets23:42 · 44%
  4. Mercurial Magnum26:35 · 55%
  5. Ricochet28:12 · 56%
  6. Spiritual Overflow28:56 · 30%
  7. Boundless Spirit29:36 · 43%

New player pickWeapon-focused · Ricochet

18% of games · win rate 62.6% · 270 games

Weapon 49%Spirit 29%Vitality 22%
Early (~10 min)
  1. Monster Rounds1:26 · 42%
Mid (10~20 min)
  1. Swift Striker11:02 · 65%
  2. Tesla Bullets11:33 · 35%
  3. Surge of Power16:12 · 81%
  4. Ricochet17:06 · 100%
  5. Dispel Magic19:37 · 30%
Late (20 min~)
  1. Mercurial Magnum23:41 · 81%
  2. Spiritual Overflow27:38 · 58%
  3. Leech28:06 · 31%
  4. Boundless Spirit31:22 · 36%

"New player pick" is the style with the highest win rate among those used in 15% or more of games. Win rates also reflect skill gaps, so within 2%p is about even. At first, buy the picked style in order; once comfortable, fit in counter items for the enemy comp.

Ability max order ability maxed first · last 30 days

1. Card Trick66%
3. Full Auto32%
2. Project Mind1%
4. Telekinesis1%

Abilities

1. Card Trick very far

Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending on its suit. Cards thrown fly towards the enemy or point under your crosshair. Alt-cast to throw first card

Against it: Cards build up the more she shoots you, so don't trade for long

2. Project Mind 25m

Teleport to the targeted location.

Against it: She has no way back after teleporting, so counterattack then

3. Full Auto

Temporarily boost your fire rate and deal bonus spirit damage

Against it: While it's on, avoid head-on trades and take cover

4. Telekinesis 10m

Lift an enemy hero into the air and then slam them towards the target location.

Against it: Alone you get caught after the lift, so stay close to allies

Gun
Wraith's gun

Single shot · Ammo 52 · 10.6 bullets/sec · DPS 60 · full damage to 18m, minimum from 52m

Playing against

  • When Full Auto is on, get behind cover
  • She is weakest right after Project Mind, so go in then
  • Build bullet defense items to survive her trades

Counter items

Metal SkinBullet Resilience

Strengths

  • Full Auto deals heavy weapon damage in a short time
  • Project Mind makes engaging and escaping easy
  • Telekinesis reliably locks down one key enemy

Weaknesses

  • Fragile and useless if locked down first
  • Weapon damage focus makes her weak to bullet defense
  • No way out once Project Mind is used

Game plan

Laning

Poke with Card Trick and your gun, and push waves out fast.

Mid game

Join the next lane with Project Mind and hunt kills.

Late game

Lock down the enemy carry with Telekinesis and pour Full Auto damage into fights.

Power spikes

Card Trick and Full Auto make her early trades strong. Telekinesis lets her lock down one target for sure, and her close-range firepower explodes as fire rate items stack up.

With them on your team

  • Unload all your abilities on enemies lifted by Telekinesis
  • Go in with Wraith when she uses Full Auto to stack your damage

2026-10-25 · 30 days · deadlock-api.com, 랭크 기본 매치 · Deadlock API